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A tangible virtual world is now ready for initial construction, with organizations from various fields such as gaming, social platforms, digital twins, and virtual reality actively building their own projects, whether openly or covertly.
Now may be an opportune moment to discuss how all parties can collaborate to co-create a tangible virtual world that connects, enhances, and assists humanity as a whole. We need a set of construction standards that enable the integration of each party's efforts, fostering prosperity through cooperation rather than competition.
This session will delve into our recent endeavors in crafting virtual world experiences on Tencent products. We will share insights from our development process, highlight the innovative solutions we implemented, and discuss the hurdles we encountered along the way.
Furthermore, we aim to explore critical components that are still lacking in the current ecosystem and to identify opportunities for future development. This session seeks to engage with the W3C developer community to foster collaboration, inspire new ideas, and build consensus.
Session goal
1)Call for participation: co-create one tangible virtual world that is globally shared, co-constructed, and interconnected on web. 2)Share ideas on user experience, economic models, technological challenges. 3)DIscuss standard needs for asset, logic, user interaction, UI and business integrations.
Additional session chairs (Optional)
No response
Who can attend
Anyone may attend (Default)
IRC channel (Optional)
#co-create-web
Other sessions where we should avoid scheduling conflicts (Optional)
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Session description
A tangible virtual world is now ready for initial construction, with organizations from various fields such as gaming, social platforms, digital twins, and virtual reality actively building their own projects, whether openly or covertly.
Now may be an opportune moment to discuss how all parties can collaborate to co-create a tangible virtual world that connects, enhances, and assists humanity as a whole. We need a set of construction standards that enable the integration of each party's efforts, fostering prosperity through cooperation rather than competition.
This session will delve into our recent endeavors in crafting virtual world experiences on Tencent products. We will share insights from our development process, highlight the innovative solutions we implemented, and discuss the hurdles we encountered along the way.
Furthermore, we aim to explore critical components that are still lacking in the current ecosystem and to identify opportunities for future development. This session seeks to engage with the W3C developer community to foster collaboration, inspire new ideas, and build consensus.
Session goal
1)Call for participation: co-create one tangible virtual world that is globally shared, co-constructed, and interconnected on web. 2)Share ideas on user experience, economic models, technological challenges. 3)DIscuss standard needs for asset, logic, user interaction, UI and business integrations.
Additional session chairs (Optional)
No response
Who can attend
Anyone may attend (Default)
IRC channel (Optional)
#co-create-web
Other sessions where we should avoid scheduling conflicts (Optional)
No response
Instructions for meeting planners (Optional)
No response
Agenda for the meeting.
Links to calendar
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