Adventures in Fantasy
Adventures in Fantasy is a role-playing game published by Excalibre Games in 1978.
Description
Adventures in Fantasy is a fantasy system, similar in many ways to early Dungeons & Dragons.[1] Characters may be warriors or magic-users; magic is handled on a spell-point system.[1] Movement is miniatures-oriented (speed in inches, etc.).[1] Character creation, combat, and setting up campaigns are covered in the "Book of Adventure" (64 pages); spells and nonhuman races are detailed in the "Book of Faerry and Magic" (56 pages); and the "Book of Creatures and Treasure" (56 pages) contains just that.[1]
Publication history
Adventures in Fantasy was designed by Dave Arneson and Richard Snider.[1][2]: 177 A playtest edition was published by Excalibre Games in 1978 as a limited edition of 164 photocopied pages; each page contains two pages of manuscript printed side by side.[1] Adventures in Fantasy was then published by Excalibre Games Inc. in 1979 as a boxed set containing a 64-page book, two 56-page books, three cardstock sheets, and a die.[1] Arneson bought back rights to Adventures in Fantasy using settlement money from TSR, and his company Adventure Games put out a new edition in 1981.[2]: 39 Adventures in Fantasy was one of several games that the Thieves' World RPG (1981) included rules for.[2]: 85
Reception
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Reviews
- Ares (Issue 4 - Sep 1980)
- The Space Gamer #30 (Aug., 1980)
- Pegasus #1 (April/May, 1981)
References
- ^ a b c d e f g Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 119. ISBN 0-87975-653-5.
- ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.